MOGBV - Change The World Gambling Online

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Massive Online Gambling
The vision of MOG is to transform the online gambling industry by introducing a totally new gambling concept
Gambling Online Reinvented
Most gambling companies, even crypto gambling, base their game on the concept of old land-based gambling with its limitations. MOG is different, we use today's technology to create new and unique games, based around our revolutionary gambling concept.
Fair & Transparent
With us, you never play against home, all our games are between players only. We generate our revenue from fixed costs per round, 5%, which means that we pay more than other gambling businesses (traditional and crypto gambling companies).
Licensed (LAW) Gambling
MOG is a fully licensed gambling company, licensed in November 2016 (Curacao Gaming Authority # 1668 / JAZ). We believe players prefer to play with licensed gambling companies, as this adds an additional layer of trust.
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The Gambling Market
The gambling market consists of several sectors, generally split into land based gambling (offline)
and online gambling. With recent blockchain projects recently raising funds for cryptocurrency
gambling games / platforms, we might consider this a new sector since these projects do not use fiat
currencies.
Land based gambling is a well-regulated market, but there is also a significant illegal market which
might be of the same size as the licensed market, if not bigger. Online gambling on the other hand
has a very limited illegal market as one need licensing to get funding options such as card
payments. In regards to cryptocurrency gambling, most of the projects we have looked at would
by regulators be classified as illegal as they do not seem to consider licensing and AML / KYC an issue
relevant to cryptocurrency gambling.
The data referred to in this document have been sourced from trusted online resources.
Land Based Gambling (offline)
This sector covers everything from casinos to state owned lotteries and this is by far the biggest
sector. Including the state-owned lotteries that may not be very accurate as these operate
under a different model, often claiming to be used to raise funds for good causes. Land based
gambling is much bigger in volume than online gambling, with total revenues of $ 359 billion in
  1. Game revenues ranked:
    • Casinos $ 132.8 billion (37%)
    • Lottery $ 111.0 billion (31%)
    • Slot machines $ 69.4 billion (19%)
    • Betting $ 36.5 billion (10%)
    • Bingo $ 9 billion (3%)
    The more well-known gambling cities include Las Vegas, Atlantic City, Monte Carlo and Macau.
    Many countries do not issue licenses for land based gambling, and some countries which allow
    casinos to operate do not allow locals to enter to gamble. For the players which can not access
    land based gambling, online gambling is often the solution. Countries which try to control
    gambling often have a higher number of online players. Norway is a great example; Norsk
    Tipping, the state-owned lottery and sportsbook provider, is the only help allowed offer
    games to Norwegian players, because of this limitation Norwegians are among the most eager
    online gamblers in the world.
Online Gambling
Online gambling is growing in popularity, and it is a hugely profitable sector as the operational
cost is very limited compared to land based gambling operations. Regulations are getting
stricter, such as in Europe where many countries now require local licensing, but being online,
most gambling companies will offer their games worldwide, without local licensing. The size of
the market is much smaller than land based gambling, with annual revenues of $ 44 billion.
Game revenues ranked:
• Betting $ 21.4 billion (49%)
• Casino $ 11.8 billion (27%)
• Lottery $ 3.85 billion (9%)
• Poker $ 2.75 billion (6%)
• Logical $ 2.2 billion (5%)
• Bingo $ 2 billion (5%)
Poker, which is probably one of the most talked about online games, only represents 6% of the
market. And lotteries which are hugely popular offline only count for 9% online. As we wrote in
the introduction, we believe that especially lotteries will grow significantly online and could
become bigger than all the other games combined within a relatively short time frame. Based on
this we expect the growth to be bigger than the $ 81 billion which is estimated for 2022. We
could well see the market at $ 100 billion in the early 2020s.
CryptoCurrency Gambling
This is a fairly new gambling sector, with only a handful companies operating or planning
to operate in. We do not see how cryptocurrency only gambling companies will represent any
major treat to the existing gambling market for some time, but with cryptocurrencies gaining
popularity this market could well grow into a decent market size.
The selling points to some of the projects which recently had raised funds from cryptocurrency
market seems to be misleading at best, to an extent that we have to question if some of these
projects are raising funds for legit reasons.
For example, most cryptocurrencies are gambling companies refer to fiat currency gambling
revenues in their whitepaper when addressing the market size and potential relative short term
revenues. The problem with this is that the total market value cryptocurrency is around $ 500
billion (Jan. 17) while the gambling market was $ 400 billion in 2016 (and even bigger today).
Sale Token Of MOG
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Roadmap
Team
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